SKU: 52354844831
ground plus herbicide

ground plus herbicide Flumigard Herbicide – Aquatic & Landscape Weed Control

Sale price$26.69 Regular price$29.66
Save 10%

Pay in installments of $7.42 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Aug 20 - Aug 25

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

ground plus herbicide Flumigard Herbicide – Aquatic & Landscape Weed ControlFlumigard Herbicide is a professional water dispersible granule herbicide formulated with 51% flumioxazin for fast contact control and residual pre emergent activity in aquatic, forestry, landscape, ornamental, dormant turfgrass, and bareground non crop settings. As a Group 14 PPO inhibitor, Flumigard provides rapid knockdown of susceptible weeds and offers an additional mode of action for resistant weed management. Flumigard is a flexible replacement

Flumigard Herbicide is a professional water-dispersible granule herbicide formulated with 51% flumioxazin for fast contact control and residual pre-emergent activity in aquatic, forestry, landscape, ornamental, dormant turfgrass, and bareground non-crop settings. As a Group 14 PPO inhibitor, Flumigard provides rapid knockdown of susceptible weeds and offers an additional mode of action for resistant weed management.

Flumigard is a flexible replacement option for Clipper in aquatic settings and SureGuard in terrestrial applications. It may be used for floating and emerged aquatic vegetation, subsurface aquatic weed treatments, bareground vegetation management, container and field-grown conifers, woody ornamentals, conifer and poplar reforestation sites, and dormant warm-season turfgrass. It is especially useful for duckweed, watermeal, filamentous algae, hydrilla, coontail, pondweed, annual bluegrass, kochia, dogfennel, morningglory, and other labeled weeds.

Features & Benefits

Contains 51% flumioxazin for fast contact and residual weed control

Group 14 PPO inhibitor for resistance management

Flexible replacement option for Clipper in aquatic use and SureGuard in terrestrial use

Controls floating, emerged, and selected submerged aquatic weeds

Provides rapid knockdown of filamentous algae in copper-sensitive water bodies

Provides pre-emergent and early post-emergent control in terrestrial settings

Labeled for bareground non-crop areas, landscapes, conifers, reforestation sites, and dormant turfgrass

Can be applied by surface or subsurface aquatic application methods

Tank-mix compatible with many labeled aquatic and terrestrial herbicides

Labeled Use Sites

Slow-moving or quiescent aquatic sites, lakes, ponds, reservoirs, bayous, canals, drainage ditches, marshes, golf course ponds, bareground non-crop areas, guardrails, pipelines, railroad beds, railroad yards, parking areas, storage areas, plant sites, substations, pumping stations, tank farms, airports, industrial sites, lumber yards, military installations, gravel shoulders, roadsides, container and field-grown conifers, Christmas trees, deciduous trees, non-bearing fruit and nut trees, woody landscape ornamentals, ornamental nursery bareground areas, conifer reforestation sites, poplar plantations, timber reforestation sites, and dormant warm-season turfgrass.

Target Weeds & Algae

Duckweed, watermeal, water lettuce, water fern, frog’s-bit, water pennywort, alligator weed, filamentous algae, Pithophora, Cladophora, coontail, fanwort, hydrilla, hygrophila, southern naiad, curlyleaf pondweed, sago pondweed, variable-leaf pondweed, Eurasian watermilfoil, variable-leaf watermilfoil, annual bluegrass, crabgrass, goosegrass, green kyllinga, kochia, dogfennel, morningglory, puncturevine, waterhemp, chickweed, henbit, horseweed, marestail, lambsquarters, pigweed, spurge, woodsorrel, ragweed, mustard, carpetweed, doveweed, liverwort, moss, plantain, velvetleaf, and other labeled weeds.

Application Notes

For terrestrial pre-emergent applications, apply Flumigard to clean, weed-free soil before weed emergence. Moisture is needed to activate the herbicide for residual soil activity. For terrestrial post-emergent applications, best results are achieved when weeds are young, actively growing, and less than 2 inches tall. Use a labeled adjuvant when making post-emergent applications where directed by the label.

For aquatic surface applications, apply 6 to 12 oz per surface acre with an aquatic-approved adjuvant to floating and emerged weeds. For subsurface aquatic applications, apply at rates designed to produce 200 to 400 ppb flumioxazin in the water column. Flumigard performs best in water with a pH below 8.5 and is often most effective when applied early in the morning, before photosynthesis raises water pH.

Flumigard is rainfast one hour after application. Do not apply if rain is expected within one hour. Avoid contact with desirable foliage, green bark, exposed roots, or actively growing turfgrass. Do not apply to golf course putting greens.

Product Information

Active Ingredient: Flumioxazin 51.0%
HRAC Group: Group 14 Herbicide
Mode of Action: PPO Inhibitor
Formulation: Water Dispersible Granule (WDG)
EPA Reg. No.: 81927-68
Manufacturer: Alligare, LLC

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 52354844831

Discover Niche Categories That Outsell ground plus herbicide

Top-Converting Item to Boost Your Average Order

4.4 ★★★★★
Based on 5 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
C
Verified Purchase
Charles
Natrona Heights, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
Louisville, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
Lowell, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Lexington, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
Omaha, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 24, 2019

recommand products