SKU: 2200956012
hoodie with goggles in hood

hoodie with goggles in hood White Working Class Gear Zip Up Hoodie - Black

Sale price$21.03 Regular price$23.37
Save 10%

Pay in installments of $5.84 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 26 - Jul 31

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

hoodie with goggles in hood White Working Class Gear Zip Up Hoodie - BlackDescription Layer up in signature Dixxon style with a little help from the Working Class Gear Zip Up Hoodie. Custom built from the ground up, the Working Class Gear features longer body & sleeve lengths and a less restrictive waistband that doesnt ride up. A drawstring adjustable hood and two hand pockets at the front means youll be able to keep your head and hands nice and snug, while the relaxed fit and fleece lining will earn this hoodie some

Description

Layer up in signature Dixxon style with a little help from the Working Class Gear Zip Up Hoodie. Custom built from the ground up, the Working Class Gear features longer body & sleeve lengths and a less restrictive waistband that doesn’t ride up. A drawstring adjustable hood and two hand pockets at the front means you’ll be able to keep your head and hands nice and snug, while the relaxed fit and fleece-lining will earn this hoodie some serious comfort points.

Product Details
  • Men’s black, fleece lined zip up hoodie
  • White "WORKING CLASS HEROES" gear graphic screen-printed across the left chest and back
  • Drawstring adjustable hood with Dixxon branded eyelets and aglets
  • Full zip front closure
  • Custom YKK zipper with Dixxon pull
  • Dual front hand pockets
  • Ribbed sleeve cuffs and bottom hem
  • Machine wash cold with like colors
  • Hang to dry or tumble dry on low
  • 60% cotton / 40% polyester
  • Imported
Size & Fit
  • True to size
  • Improved cut with longer body and sleeve lengths than standard
  • Will shrink, for a relaxed fit size up
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 2200956012

Discover Niche Categories That Outsell hoodie with goggles in hood

Top-Converting Item to Boost Your Average Order

4.5 ★★★★★
Based on 23 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
X
Verified Purchase
Xiaomeng Han
Belleville, US
★★★★★ 5
Five Stars
Format: Paperback
great
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 18, 2016
G
Verified Purchase
Guanxiong Xue
Dallas, US
★★★★★ 5
go o o o o
Format: Paperback
go o o o o d
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 21, 2014
R
Verified Purchase
Ryan
Port Orchard, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Fort Morgan, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
Natrona Heights, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2019

recommand products